Dev blog #1 (2-8-2022) - Changes & Fixes:
Dev blog #1 (2-8-2022) - Changes & Fixes:
Hi!
First update is here (I inplantend stuff without breaking it!! AAAA!! (well, mostly not breaking it).
See the notes here. Enjoy!! ^^
Older (there was more but I forgot):
-Fixed a big deal of the ''Deadshots'' issue: An issue which caused destroyed enemies to still fire projectiles and damage or even kill the player with those
Variants of this bug were: Explosions fire at player / Random projectiles spawning from explosion or short after the explosion ended.
Note: as per version 0.51, it has been reported to still happen, but less frequant. Sorry for the inconvenience! (Please have mercy on me for this one)
2-8-2022:
Changes:
-Added 2x Multiplier Score Power up
-Game field extension! You can now use more of the game's field!
-By pressing escape, you can now return to the menu without having to die for it
-Created a ''Quit Game'' button on the main menu
-Updated ''Press escape to quit''-text on the main menu accordingly
Fixes:
-Issue where the background appeared too small in the game
-Enemies spawning a top of the background /Thruster goes outside the gamefield / Background appearing too small
-Visual damage doesn't reverse when picking up a life
Files
[Untitled] Space Shooter Version 0.52
Status | In development |
Author | Akrathas |
Tags | 2D, Casual, Retro, Short, Singleplayer, Top down shooter |
More posts
- Dev blog #2 (10-8-2022) - Changes, Fixes & ExtraAug 10, 2022
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