Hi! Welcome to version 0.52!

Please note, this is my first time programming and publishing a game.
It may not be the most exciting game ever, but it works and hopefully can entertain or even challenge you for a minute or 2! Feel free to always come back, though!

Also, check down this describtion for a list of planned and concept changes, as well as known issues! To know all the things that got ticked off that list, see the devlog links below!


Known issues 0.52:

-The system which stops the enemy spawn uppon the player's death (Game Over screen) has stopped working (for no reason at all)


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Its not a bug, its a feature!

-Both player and enemies have a chance to take damage uppon coliding with an explosion


Future updates will include:

-Full Sprite replacement (I still need an actual game name and even a theme so feel free to voice any ideas for this!)

-Shield flicker uppon the timer nearly running out


Concepts for future updates:

-A faster enemy variant

-An enemy that will take multiple hits to die

-A ''No-shoot'' variation of the default enemy


-Audio replacement (If you have an interest in being my sound guy/girl, please let me know! I have little ambition in this field myself and of course I will make sure to credit you! :))

Development log

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