[Untitled] Space Shooter Version 0.52
Hi! Welcome to version 0.52!
Please note, this is my first time programming and publishing a game.
It may not be the most exciting game ever, but it works and hopefully can entertain or even challenge you for a minute or 2! Feel free to always come back, though!
Also, check down this describtion for a list of planned and concept changes, as well as known issues! To know all the things that got ticked off that list, see the devlog links below!
Known issues 0.52:
-The system which stops the enemy spawn uppon the player's death (Game Over screen) has stopped working (for no reason at all)
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Its not a bug, its a feature!
-Both player and enemies have a chance to take damage uppon coliding with an explosion
Future updates will include:
-Full Sprite replacement (I still need an actual game name and even a theme so feel free to voice any ideas for this!)
-Shield flicker uppon the timer nearly running out
Concepts for future updates:
-A faster enemy variant
-An enemy that will take multiple hits to die
-A ''No-shoot'' variation of the default enemy
-Audio replacement (If you have an interest in being my sound guy/girl, please let me know! I have little ambition in this field myself and of course I will make sure to credit you! :))
Status | In development |
Platforms | HTML5 |
Author | Akrathas |
Made with | Unity |
Tags | 2D, Casual, Retro, Short, Singleplayer, Top down shooter |
Development log
- Dev blog #2 (10-8-2022) - Changes, Fixes & ExtraAug 10, 2022
- Dev blog #1 (2-8-2022) - Changes & Fixes:Aug 02, 2022
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